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Elementary School: Indicator Websites: Fourth

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4th Grade

4th Grade

Kansas Curricular Standards for Reading Kansas Curricular Standards for Mathematic Kansas Curricular Standards for Science Kansas Curricular Standards for Social Studies
 
READING Description Websites
1st Six Weeks Tested Indicators
On-Line Games and Quizzes
R.4.1.3.1 ▲ determines the meaning of words or phrases by using context clues (e.g., definitions, restatements, examples, descriptions) from sentences or paragraphs. Using Context Clues - online practice
What are context clues?
Words and Phrases in Context of Story
Longman Vocabulary - exercises
Context Clues - Quia game
Matter
Noun quiz
Verbs quiz
Habit Adaptations quiz
What is a Globe? quiz
Guessing Vocabulary in Context 2
Wordmaster:Context Clues-Easy, Medium, Difficult
Cows - game
R.4.1.3.4 ▲ determines meaning of words through knowledge of word structure (e.g., compound nouns, contractions, ▲root words, ▲prefixes, ▲suffixes). Compound Words
Compound Words - lesson
Breaking Down Compound Words
Lesson Compound Words
Kidport
Compound Words -Quia
Word Invasion
Contractions
Quia-Contractions
Fly By - game
Prefixes
Prefix mix
Building Prefixes- game
Roots & Prefixes
Prefix Millionaire
Prefixes that mean "Not, Opposite"
Prefix and Suffix Families
Root Words
Root words - fact sheet, worksheet, quiz
Suffix
Suffixes Say a Lot
Lesson - Using Suffixes
Suffixes -Rags to Riches - game
Root Words
What's a Root?
What's a Root? #2
Rooting our Words
Root Words - Fact sheet, worksheet, and quiz
Roots and Their Families #1
Roots and Their Families #2
Putting Down Roots #1
Putting Down Roots #2
Putting Your Roots into Action #1
Putting Your Roots into Action #2
R.4.1.4.14 ▲ distinguishes between fact and opinion in various types of appropriate-level texts. Fact/Opinion
Identifying Fact/Opinion
Let's Make a Fact! - Interactive Game
Let's Make an Opinion - Interactive Game
Fact or Opinion? - Online Quiz
Fact and Opinion - Quia game
Fact or Opinion??
Literacy: Fact or Opinion?
Binky's Fact and Opinion - game
2nd Six Weeks Tested Indicators
On-Line Games and Quizzes
R.4.1.4.2 ▲understands the purpose of text features (e.g., title, ▲graphs/charts and maps, ▲table of contents, ▲pictures/illustrations, ▲boldface type, ▲italics, glossary, index, headings, subheadings, topic and summary sentences, captions) and uses such features to locate information in and to gain meaning from appropriate-level texts Charts and Graphs
Reading Charts and Graphs
Explore Charts and Graphs
Interpreting Chart Information
Reading Percentages in Charts
Interpreting Charts, Graphs, and Maps
Reading a Map
Reading a City Map
Interpreting Maps
Interpreting Maps - practice
What's on a Map?
Chart Reading Practice 1
Relationships-Chart Reading
Parts of a Book or Newspaper
Parts of Book - game
Parts of a Book - Quia game
Headings
Reading Headlines
Captions Help Tell a Story
Read All About It!
R.4.1.4.5 ▲ uses information from the text to make inferences and draw conclusions. Into the Book
Dig It!: Making Predictions
Making Inferences- lesson
Making Inferences- practice
R.4.1.4.6 ▲ identifies text structure (e.g., sequence, problem-solution, comparison-contrast, description, cause-effect). Cause and Effect
Adverb Clauses - Cause and Effect Relationships
Cause & Effect-The Adventures of Pinocchio
Why? What Caused it to Happen?- Quia quiz
Cause and Effect 1
Cause and Effect 2
Determining Cause and Effect
Text Structure: Is it..?
Chronological Order
Sequence-Online Practice
Sequence Story Events - Fiction
Sequence Story Events - Fiction Practice
How to Write a Chronological Narrative - Video
Transition words and Phrases
Chronological Order - activity
Chronological Order - activity
Monkey Business - game
Chronological Order: Pele'
Compare and Contrast
Compare and Contrast
Comparing and Contrasting - slide show
Compare/Contrast - Characters in a story
Contrasting Characters - online game
Comprehension
Online Test
Practice Tests -9 different topics
Reading Skills
Deduction/Poetry and Non-Fiction
The Reading Planet - Game Station
R.4.2.1.2 ▲ identifies and describes the setting (e.g., environment, time of day or year, historical period, situation, place) of the story or literary text. Setting, Plot and Theme
Understanding Setting, Plot and Theme
Setting - Online Lesson
Setting - Practice
Exploring Setting - Video
Setting - Online Practice
Story Mapping-Setting,Main Characters,Plot
3rd Six Weeks Tested Indicators
On-Line Games and Quizzes
R.4.1.4.7 ▲ compares and contrasts information (e.g., topics, characters' traits, themes, problem-solution, cause-effect relationships) in one or more appropriate-level text(s) and identifies compare/contrast signal words. Problem/Solution;Seguence: Matching Exercise
R.4.1.4.8 ▲ links causes and effects in appropriate-level narrative and expository texts. Main Idea/Supporting Details-Quia
Cause & Effect-The Adventures of Pinocchio
Why? What Caused it to Happen?- Quia quiz
Cause and Effect 1
Cause and Effect 2
Determining Cause and Effect
Connectors: Cause and Effect
The Terrible Eek-Cause & Effect
Text Type?-Matching exercise
R.4.1.4.9 ▲ retells main ideas or events as well as supporting details in appropriate-level narrative, expository, and technical texts. Identify the Main Idea
What's the Main Idea?
Text Type?-Matching exercise
Our Sun
Mercury
Venus
Earth
Mars
Jupiter
Saturn
Uranus
Neptune
4th Six Weeks Tested Indicators
On-Line Games and Quizzes
R.4.1.4.10 ▲ identifies the topic, main idea(s), and supporting details in appropriate-level texts. Supporting Details
Supporting Details - Practice
Selecting Main Ideas
Main Idea Tutorial
The Surprise Party
Water
Turtles & Tortoises
Rules
Lighthouses
Plants
George Washington
Tiger Goes Home
R.4.1.4.11 ▲ identifies the author's purpose (e.g., to persuade, ▲to entertain, ▲to inform). Author's Purpose
Author's Purpose - lesson
Author's Purpose - practice
Identifying the Author's Purpose -lesson
Author's Purpose - interactive game
Author's Purpose - activity
Types of Text game
Author's Purpose and Point of View
R.4.2.1.3 ▲ identifies or describes the major conflict in a story and how it is resolved. Element of a story-Conflict
R.4.2.1.1 ▲ identifies and describes characters' physical traits, personality traits, and feelings, and explains reasons for characters' actions and the consequences of those actions. Character's Feelings
A Character's Feelings - Online Lesson
Pookie's New Home - Online Practice
Elements of a story-Characters
       
Math Description Websites
1st Six Weeks Tested Indicators On-Line Games and Quizzes
M.4.1.2.K1 Identifies, models, reads, and writes numbers using numerals, words, and expanded notation from hundredths place through one-hundred thousands place What's Your Name?  
M.4.1.4.K Shows the relationship between these operations with the basic fact families (addition facts with sums from 0 through 20 and corresponding subtraction facts, multiplication facts from 1 x 1 through 12 x 12 and corresponding division facts) including the use of mathematical models: a) addition and subtraction; b) addition and multiplication; c) multiplication and division; d) subtraction and division Add/Subtract
Subtract/Add
Divide/Subtract
Multiply/Add
Multiply/Divide
Divide/Multiply
Flashcards - 4th Grade
M.4.2.3.K2 Finds the values, determines the rule, and states the rule using symbolic notation with one operation of whole numbers from 0 through 200 using a horizontal or vertical function table (input/output machine, T-table) Number Cruncher
2nd Six Weeks Tested Indicators On-Line Games and Quizzes
M.4.2.2.K2

Solves one-step equations using whole numbers with one variable and a whole number solution that: a) find the unknown in a multiplication or division equation based on the multiplication facts from 1 x 1 through 12 x 12 and corresponding division facts;

b) find the unknown in a money equation using multiplication and division based upon the facts and addition and subtraction with values through $10; c) find the unknown in a time equation involving whole minutes, hours, days, and weeks with values through 200

Flashcards - 4th Grade
M.4.2.3.A1 Represents and describes mathematical relationships between whole numbers from 0 through 1,000 using concrete objects, pictures, written descriptions, symbols, equations, tables, and graphs. Number Cruncher
How It All Stacks Up
M.4.1.2.K5 Uses the concepts of these properties with the whole number system and demonstrates their meaning including the use of concrete objects: a) commutative properties of addition and multiplication; b) zero property of addition (additive identity) and property of one for multiplication (multiplicative identity); c) associative properties of addition and multiplication; d) symmetric property of equality applied to addition and multiplication
Multiplication Properties
Addition Properties
Flashcards - 4th Grade
3rd Six Weeks Tested Indicators
On-Line Games and Quizzes
M.4.1.4.A1 Solves one- and two-step real-world problems with one or two operations using these computational procedures: a) adds and subtracts whole numbers from 0 through 10,000 and when used as monetary amounts; b) multiplies through a two-digit whole number by a two-digit whole number; c) multiplies whole dollar monetary amounts (up through three-digit) by a one- or two-digit whole number; d) multiplies monetary amounts less than $100 by whole numbers less than ten; e) figures correct change through $20.00 Addition and Subtraction Word Problems
Farm Stand Math Game
Let's Go Shopping!
Math Hoops Game
Flashcards - 4th Grade
M.4.3.2.A2 Estimates to check whether or not measurements and calculations for length, width, weight, volume, temperature, time, and perimeter in real-world problems are reasonable Estimate the Sum
Estimate the Difference
Glowla's Estimation Contraption
Shape Surveyor
M.4.3.2.K2 Selects, explains the selection of, and uses measurement tools, units of measure, and degree of accuracy appropriate for a given situation to measure: a) length, width, and height to the nearest fourth of an inch or to the nearest centimeter; b) volume to the nearest cup, pint, quart, or gallon; to the nearest liter; or to the nearest whole unit of a nonstandard unit; c) weight to the nearest ounce or pound or to the nearest whole unit of a nonstandard unit of measure; d) temperature to the nearest degree; e) time including elapsed time What Time Will It Be?
Measure It
Elapsed Time
Are We There Yet?
Measuring Tools
4th Six Weeks Tested Indicators On-Line Games and Quizzes
M.4.3.3.K2 Recognizes, performs, and describes one transformation (reflection/flip, rotation/turn, translation/slide) on a two-dimensional figure or concrete object. Reflect, Rotate, and Translate
RoboPacker
Icy Slides, Flips, and Turns
Plug the Hole
M.4.4.2.K1 Organizes, displays, and reads numerical (quantitative) and non-numerical (qualitative) data in a clear, organized, and accurate manner including a title, labels, categories, and whole number intervals using these data displays: b) pictographs with a symbol or picture representing one, two, five, ten, twenty-five, or one-hundred including partial symbols when the symbol represents an even amount; c) frequency tables (tally marks); d) horizontal and vertical bar graphs; e) Venn diagrams or other pictorial displays; f) line plots; g) charts and tables; h) line graphs; i) circle graphs. Bar Graph
Bar Graph Sorter
Circle Graph
Venn Diagram Sorter
Venn Diagram
M.4.3.4.K3 Identifies and plots points as whole number ordered pairs in the first quadrant of a coordinate plane (coordinate grid) Simple Coordinates
M.4.3.1.A2 Identifies the plane figures (circles, squares, rectangles, triangles, ellipses, rhombi, octagons, hexagons, pentagons, trapezoids) used to form a composite figure Shapes
M.4.4.2.A2 Uses these statistical measures of a data set using whole numbers from 0 through 1,000 with less than ten whole number data points to make reasonable inferences and predictions, answer questions, and make decisions: a) minimum and maximum values; b) range; c) mode; d) median when the data set has an odd number of data points; e) mean when the data set has a whole number mean Stem and Leaf Plotter
Interpreting Data
 
Science Description Websites with On-Line Games and Quizzes
S.4.1.1.1 The student asks questions that he/she can answer by investigating. Scientific Method
S.4.1.1.2 The student plans and conducts a simple investigation. Scientific Method
S.4.1.1.3 The student employs appropriate equipment, tools, and safety procedures to gather data. Virtual Scanning Electon Microscopy
S.4.1.1.4 The student begins developing the abilities to communicate,critique, analyze his/her own investigations, and interprets the work of other students. Create a Graph
S.4.2.1.1 The student observes properties and measures those properties using appropriate tools.  
S.4.2.1.2 The student describes and classifies objects by more than one property. Infrared World
S.4.2.1.3 The student observes and records how one object interacts with another object.  
S.4.2.1.4 The student recognizes and describes the differences between solids, liquids, and gases. Solids and liquids
Characteristics of Materials
Gases Around Us
Matter
S.4.2.2.1 The student moves objects by pushing, pulling, throwing, spinning, dropping, and rolling and describes the motion. Forces in Action
S.4.2.4.3 The student constructs a simple circuit. Make a Lemon Battery
Circuits and Conductors
Electronics for KIDS
S.4.2.3.1 The student identifies that the source of sound is vibrations. Changing Sounds
Sound in the Science Lab - click on Sound
S.4.2.4.1 The student demonstrates that magnets attract and repel. Magnets
Magnets and Springs
S.4.3.1.1 The student observes different organisms and compares and contrasts how similar functions are served by different structural characteristics. Classifying Organisms
S.4.3.1.2 The student compares basic needs of different organisms in their environment. Physical Adaption -info page
Plant Adaptions in Arid Environments - info page
Build a Fish
Humans and Animal Habitats
S.4.3.2.1 The student compares, contrasts, and asks questions about life cycles of various organisms. Life cycle of Frogs - coloring page
Ant Life Cycle Sequencing Cards
Frog Life Cycle-quiz
S.4.4.1.1 The student collects, observes properties, and classifies a variety of earth materials in his/her environment.  
S.4.4.1.3 The student describes properties of water and process of the water cycle. The Water Cycle
Water Cycle Animation
The Water Cycle from USGS
S.4.4.2.3 The student discusses that the sun provides light and heat (electromagnetic radiation) to maintain the temperature of the earth.  
S.4.4.3.1 The student describes changes in the surface of the earth. Erosion of Earth's surface
S.4.4.3.2 The student observes, describes, and records daily and seasonal weather changes. Tips for Forecasting the Weather
S.4.5.1.1 The student identifies a simple design problem (designs a plan, implements the plan, evaluates the results, makes changes to improve the product, and communicates the results).  
S.4.6.1.1 The student discusses the nutritional value of various foods and their contribution to health.  
 
 

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