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Elementary School: Indicator Websites: Kindergarten

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Kindergarten

Kindergarten

Kansas Curricular Standards for Reading Kansas Curricular Standards for Mathematic Kansas Curricular Standards for Science Kansas Curricular Standards for Social Studies
 
Reading Description Websites with Games
1st Six Weeks Tested Indicators On-Line Games and Quizzes
R.1.1.1
R.1.1.2
Identifies: Uppercase, Lowercase, Sound
m. n, f, v, p
Alphabet Action
Paw Park
Alphabet Zoo
Alphabet Quiz
Letter Recognition Quiz
Memory Game
Missing Letters of the Alphabet
Connect the Letters
Animated Alphabet
Beginning Sounds
R.2.1.1 Identifies and discusses characters in literature. Find the Character
Characters
Who's in a story?
2nd Six Weeks Tested Indicators On-Line Games and Quizzes
R.1.1.1
R.1.1.2
Identifies: Uppercase, Lowercase, Sound
b, a, t, d, c, k
Alphabet Action
Paw Park
Alphabet Zoo
Alphabet Quiz
Letter Recognition Quiz
Memory Game
Missing Letters of the Alphabet
Connect the Letters
Animated Alphabet
Beginning Sounds
R.1.1.3 Distinguishes letters from words. Alien Scavenger Hunt - Letter Bugs
R.1.2.1 Begins to track print. Left to Right
Left to Right Practice
Left to Right: Let's Practice
R.2.1.2 Identifies and talks about events in the story and why they are important. The Tales of Peter Rabbit
3rd Six Weeks Tested Indicators On-Line Games and Quizzes
R.1.1.1
R.1.1.2
Identifies: Uppercase, Lowercase, Sound
g, i, s, z, j, u,
Alphabet Action
Paw Park
Alphabet Zoo
Alphabet Quiz
Letter Recognition Quiz
Memory Game
Missing Letters of the Alphabet
Connect the Letters
Animated Alphabet
Beginning Sounds
R.1.1.4 Phonemic Awareness: Segments, Blends, Old word/New word Phonemic Awareness
Wordblender
Alien Scavenger Hunt - Space Trash
Make a Word #1
Make a Word #2
Letter TV
R.1.1.5 Identifies and makes oral rhymes and begins to hear onsets and rhymes (e., alliterations, intonation). (Phonological Awareness) Reggie the Rhyming Rhino
Digby Mole's Rhyme Game
Roy the Zebra
Rhyming Words
Rhyme Time - Drag and Match game
Super Grover
R.1.2.2 Locates periods, question marks, and exclamation marks. Full Stops
Periods, Question Marks, & Exclamation Marks
R.1.4.2 Identifies and discusses title, author, illustrator and illustrations  
R.1.4.3 Makes predictions using visual clues and prior knowledge.
R.1.4.5 Uses picture clues, text, and prior knowledge to make inferences and draw conclusions. It's Bath Time
Making Predictions
Using Pictures to Make Predictions
Baby Gorilla Goes Shopping
R.1.4.6 Develops awareness of text structure (e.g., sequence, problem-solution). Monkey Business
Tina's World - Buggy Trail
R.1.4.7 Sequences 2-3 events. The New News
Tina's World
Sequencing
R.2.1.3 Identifies and discusses problem and solution.  
4th Six Weeks Tested Indicators On-Line Games and Quizzes
R.1.1.1
R.1.1.2
Identifies: Uppercase, Lowercase, Sound
d, e, o, l, r, w, h
Alphabet Action
Paw Park - Kangaroo Confusion
Paw Park - Alphabet Bears
Alphabet Zoo
Alphabet Quiz
Letter Recognition Quiz
Memory Game
Missing Letters of the Alphabet
Connect the Letters
Animated Alphabet
Beginning Sounds
5th Six Weeks Tested Indicators On-line Games and Quizzes
R.1.1.1
R.1.1.2
Identifies: Uppercase, Lowercase, Sound
y, x, q
Alphabet Action
Paw Park - Kangaroo Confusion
Paw Park - Alphabet Bears
Alphabet Zoo
Alphabet Quiz
Letter Recognition Quiz
Memory Game
Missing Letters of the Alphabet
Connect the Letters
Animated Alphabet
Beginning Sounds
R.1.4.1 Participates in discussions about narrative and expository texts read to them.  
R.1.4.8 Compares and contrasts information in illustrations, prior knowledge, and texts read aloud.  
R.1.4.9 Retells or role plays important events and information from the text. Choose a story to Sequence
Sequencing
Tina's World - Buggy Trails
6th Six Weeks Tested Indicators On-Line Games and Quizzes
R.1.2.3 Imitates the rhythm of speech in emergent oral reading What Happens In Autumn?
More About the Farm
Summer Time Food
Springtime
Veteran's Day
R.1.3.1 Reads one-syllable and often-heard words by sight. (Pathways will know 25 sight words.) Word Drop
I Can Read
R.1.3.2 Uses picture clues to identify unknown words and meanings. Make a Match
I Spy-Animals
R.1.4.4 Responds logically to literal, inferential, and critical thinking questions before, during, and after listening to the text.  
R.2.2.1 Recognizes and discusses cultural elements in books read aloud.  
 
Math Description Websites
M.2.1.1 Repeats pattern using concrete objects; Recognizes, Extends, Generates String of Beads
Number Sequence
Linear Patterns
Complete the Pattern
Check Out Cookies
Patterns
Perfect Pairs
Inkless Tales: Patterns
Similar Patterns
Complete Missing Parts of Patterns
Growing Patterns
Pattern Recognition
M.2.1.5 Classifies and sorts by similar attributes; Color, Size, Shape
Matching Shapes with Krog
Sorting Objects by Attribute
Colors+Shapes
Eddie's Shapes
The Color Game
Oochy Goes To The Fair
Put it on the Shelf
Zoe's Pet Shelter
Identify Shapes II
M.3.1.1 Recognizes; Circle, Rectangle, Ellipse, Square, Triangle I Spy Shapes
Geometric Figures
Sorting and Classifying
The Shape Game
Find the Shape
Shapes and Colors
Identify Shapes
Identify Shapes II
M.3.2.2 Describes spatial relationships between two concrete objects; Behind, Below, On, Above, Under:
Draws; Circle, Rectangle, Ellipse, Square, Triangle;
Estimates using whole numbers with non-standard units of measure.
(The classroom door is about 2 kindergarten students high or this paper is about 2 markers long.)
Above and Below
Inside and Outside
Fun for Fish
Spatial Concepts
M.3.3.2 Identifies two like objects or shapes from a set of four. Happy, Mad, Silly, Sad
Same or Different
M.4.1.1 Recognizes whether an event is possible/impossible (real/make-believe). Tina's World-Real or Make Believe
M.1.1.1 One-to-one correspondence (0-20) with concrete objects.; Recognizes part of a concrete object; Whole, Half, Parts Count the Ants
How Many? 1-10
How Many? 1-20
Fraction Flags
Identify Halves, Thirds, Fourths
Equal Parts
Count Us In Game 13
M.1.1.2 Whole numbers (0-20); Reads, Writes, Counts, Compares and Orders Fish Count
Count the Bananas
Cardinal Numbers
Number Sequence
Count to 20
Numbers to 20
Counting up to 20
Count Us In Game 3
M.1.2.3 Counts subsets of whole numbers (0-20).; Identifies position, First, Last Before, After, And Between to 10
Before, after and between to 20
Count Us In Game 4
M.1.2.1 Counts whole numbers (10-0) backwards.; Knows place value 0-20, using place value models. Counting Down
Spooky Sequence-counting backwards by 1
Count forward and backward
Counting Backwards
Ten in the Bed
M.2.1.4 Generates a pattern, Recognizes, Extends What comes next?
Reasoning
Complete the Pattern
Check Out Cookies
Patterns
Pattern Recognition
M.2.3.1 Locates whole numbers (0-15) on a number line (random order). Find the Missing Number
Number Line
M.1.2.2 Counts subsets of whole numbers (0-15) Count Us In Game 1
M.1.3.1 Compares sets of concrete objects; More, Less, Same (equal); Identifies and states value, Penny, Dime Which is Bigger?
Pennies & Dimes
Same or Different
Who Has More?
Count Us In Game 15
Fewer or More
Fewer, Equal, and More
Fewer and More with Charts
Coin Names: Penny - Quarter
Coin Values: Penny - Quarter
Count Money - Pennies
Count Money - Pennies & Nickels
Count Money: Pennies, Nickels, and Dimes
M.2.2.4 Uses place value models to represent ones, tens.  
M.2.4.1 Graphs using concrete objects, pictures or frequency tables to organize and display data. Graph Practice
Interpret bar graphs
Data and graphs
M.3.2.3 Compares two measurements: Longer, shorter (length), Heavier, lighter (weight), Taller, short (height), Hotter, colder (temperature) Comparing with Lecky
Taller or Shorter
Limbo Elmo
Long and Short
Tall and Short
Count Us In Game 14
Light and Heavy
Holds More or Less
Compare Size, Weight, and Capacity
M.3.3.1 Reads and tells time to the hour; Analog, Digital Telling Time Games
Hickory Dickory Dock
Match Analog and Digital Clocks
Read Clocks and Write Times
Time Teller
Stop The Clock - telling time to 1/2 hour intervals
Stop The Clock - matching times written in text to the graphic match
Bang On Time
M.1.4.1 Using concrete objects or number lines, etc.; Add 0-10, Subtract 0-10; Groups objects by 5's, 10's Count on Us- Bowling Alley
Professor Finkle's Flashcards
Adding With Pictures
Add Two Numbers
Addition Sentences
Addition with Pictures
Subtract with Pictures
Subtraction-numbers up to 5
Subtraction Sentences
Subtract with pictures
M.1.4.2 Repeated addition to find the sum. (Using number groups of 3
or less, and given the same number of concrete objects in each group, 5 or less, ex: 2 nests with 3 eggs means 3+3=6); Uses the zero property with whole numbers 0-20 using concrete objects (four apples and zero apples are four apples).
Sum Sense - single addition
Bus Counting
Adding 0 practice
M.2.1.2 Generates growing patterns that add 1, 2, or 10. (5, 6, 7, ___, __) Spooky Sequences by ones
Growing Patterns
M.2.1.3 Using a horizontal number line 0-20; Plots, Locates Number Lines
Before, After, and Between
M.4.2.1 Records numerical (quantitative) and non-numerical
(qualitative) data using a frequency table (tally marks)
Tally Marks
Tally charts, picture graphs, tables
M.3.4.2 Using whole numbers 0-10 on a number line, Counts forward from a given number, Counts backwards from a given number Calendar Number Order
Before, after, and between
Number Lines
Count forward and backward
M.4.1.2 Recognizes whether a simple event can have more than one outcome.  
M.1.4.3 Uses repeated subtraction (division) with whole numbers when
given the total number of concrete objects in each group to find the
number of groups.
Sum Sense - single digit subtraction
M.2.4.3 Knows, explains, and uses mathematical models to represent
mathematical concepts, procedures, and relationships. Mathematical models include; (d) Money models, real-world objects that model geometric shapes, (e) Geometric models, (f) three-dimensional models, uses models such as spinners and dice to model probability.
Certain, Probable, Unlikely, Impossible
 
 

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